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bxs122

Joined: 02 Jun 2010
Posts: 2



PostPosted: Wed Jun 02, 2010 6:36 am    Post subject: texture map Reply with quote

This may not be the right place to ask ....

I am trying to learn how to do more advanced mapping of a texture to an object.

For example use photo of blue jeans as texture and map to a coffee table so that the coffee table appears to be made of denim.

problem in attempts is lack of depth; results are flat and lack any realism.
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hawkeye

Joined: 14 May 2009
Posts: 2377
Location: Mesa, Az

OS: Windows 7 Pro 64 bit

PostPosted: Wed Jun 02, 2010 2:00 pm    Post subject: Reply with quote

I think in order to be convincing, you would need to do it in sections, and transform the perspective on each to match the table.

You might want to take a look at Sqizz. http://www.humansoftware.com/pages1200/Squizz/HSsquizz11.html
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bxs122

Joined: 02 Jun 2010
Posts: 2



PostPosted: Wed Jun 02, 2010 7:06 pm    Post subject: Reply with quote

hawkeye wrote:
I think in order to be convincing, you would need to do it in sections, and transform the perspective on each to match the table.

You might want to take a look at Sqizz. http://www.humansoftware.com/pages1200/Squizz/HSsquizz11.html


that does appear to be what I want to do - I thought there was a way to do this in Photoshop without the need to employ another product?
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hawkeye

Joined: 14 May 2009
Posts: 2377
Location: Mesa, Az

OS: Windows 7 Pro 64 bit

PostPosted: Thu Jun 03, 2010 2:42 pm    Post subject: Reply with quote

You can do it in Photoshop. The method would depend on the object. like I said before, you'll likely need to do it in sections, like the coffee table example.
Transform perspective, distort, warp, even liquify might be used, again depending on the object in question.
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Tarboom

Joined: 24 Mar 2010
Posts: 18
Location: Aurora, Ontario


PostPosted: Sat Jun 05, 2010 2:21 pm    Post subject: Reply with quote

This could be done in Photoshop without third-party software.
Take a look at displacement maps. Here is the tutorial
http://www.photoshopcafe.com/tutorials/dispmap/dispmap.htm

For the last step, setting blending modes, I would suggest to play with blending modes, overlay does not always work the best.

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