|
Author |
Message |
victor93rs
Joined: 11 May 2015
Posts: 2
|
Posted: Mon May 11, 2015 11:31 am Post subject: Creating car light trails using "Stroke path with brush |
|
|
Hi! I want to create some car light trails for a matte painting scene.
I'm using a "Stroke path with brush", applying Shape Dynamics so the brush size is reduced as it approaches the vanishing point of the scene (1st image).
However, when I use a Round Blunt tip (to produce a more realistic effect simulating the light trails of several cars, 2nd image), I'm not able to apply Shape Dynamics for the brush size (3rd image).
Do you know any other brush tip that could produce a realistic effect (such as in the 4th image), while also being able to reduce its size via Shape Dynamics?
Or what any other way could I achieve a similar result?
Thank you!
[/img] |
|
|
|
|
Iain
Joined: 19 Sep 2009
Posts: 303
Location: NZ PS Version: CS6 OS: w7 pro 64 bit
|
Posted: Mon May 11, 2015 11:20 pm Post subject: |
|
|
|
|
|
|
|
victor93rs
Joined: 11 May 2015
Posts: 2
|
Posted: Tue May 12, 2015 10:41 pm Post subject: |
|
|
Thanks Iain!
Anyways, I managed to get a realistic result by copying and pasting a path like 15 times, and using the Pen Tool to move the vertex points to produce perspective-correct light trails. Also, I was greatly benefited by using the Warp command.
After having the paths ready, I used "Stroke Path with Brush", with different Brush diameters. Then, I reduced the stroke paths' layer opacity and applied some Outer Glow to the Layer Style.
Here you can see how it looks now, thanks for your help!
|
|
|
|
|
Iain
Joined: 19 Sep 2009
Posts: 303
Location: NZ PS Version: CS6 OS: w7 pro 64 bit
|
Posted: Wed May 13, 2015 12:06 am Post subject: |
|
|
good job victor93s
Looks great |
|
|
|
|
|