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Changing a dress color without removing the texture
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teddc

Joined: 04 Oct 2004
Posts: 389
Location: Belmont North Australia


PostPosted: Fri Dec 09, 2005 4:51 pm    Post subject: Reply with quote

this will stengthen the colour


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bjd2

Joined: 09 Dec 2005
Posts: 10



PostPosted: Sat Dec 10, 2005 8:20 am    Post subject: Reply with quote

Thanks a lot.

It's almost that. the best one is from lasa who managed to take out all the colours to the dress and left the folds. Actually, what I'm trying to do after that is to put a pattern over it and make it follow the folds without the prints underneath.

A great attempt of it was realized by lasa again, but the pattern layer looks fake: it's too flat.

I'm trying to do this for a dress designer who would like to put over a fashion dress her own fabric pattern (probably based on a picture of it as well) and make it look like real, like in the magazines.

Thanks to teddc too for his help.
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lasa

Joined: 08 Aug 2005
Posts: 1090
Location: Florida
PS Version: CS
OS: MS XP

PostPosted: Sat Dec 10, 2005 8:37 am    Post subject: Reply with quote

You need to use the displace filter...look it up in the PS Help.
Then look for tutorials on the net..
Heres a starter:
http://www.heathrowe.com/tuts/displace.asp

Lasa
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bjd2

Joined: 09 Dec 2005
Posts: 10



PostPosted: Sat Dec 10, 2005 8:51 am    Post subject: Reply with quote

thanks a lot lasa, I think it's exactly what I need, I didn't know this existed. I'll try it and tell you what happens.
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lasa

Joined: 08 Aug 2005
Posts: 1090
Location: Florida
PS Version: CS
OS: MS XP

PostPosted: Sat Dec 10, 2005 3:11 pm    Post subject: Reply with quote

Good luck...some people can do wonders with displacement maps, I'm not one of them.
Lasa
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teddc

Joined: 04 Oct 2004
Posts: 389
Location: Belmont North Australia


PostPosted: Sun Dec 11, 2005 1:36 am    Post subject: Reply with quote

I thought I'd play around a bit with displacement maps.Here's what I come up with


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bjd2

Joined: 09 Dec 2005
Posts: 10



PostPosted: Sun Dec 11, 2005 5:16 am    Post subject: Reply with quote

great job!!!! really!!! it's exactly what I'm trying to do.

great example of the power of the displace tool!!!

I'm going to do my example too and will post it up, but not sure to manage as well as that.

thanks a lot for the help.
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lasa

Joined: 08 Aug 2005
Posts: 1090
Location: Florida
PS Version: CS
OS: MS XP

PostPosted: Sun Dec 11, 2005 1:53 pm    Post subject: Reply with quote

Displacement maps and I are not on speaking terms..
Good job.
Lasa
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bjd2

Joined: 09 Dec 2005
Posts: 10



PostPosted: Mon Dec 12, 2005 10:46 am    Post subject: Reply with quote

I'm having problems with the displacement maps, I can't manage to do as well as teddc. There's always a transparency to it when I change the blending mode and I don't want to see what's underneath my new pattern I displace.

How do you get the shadows too?

Could you give some instructions on how you proceeded please?
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teddc

Joined: 04 Oct 2004
Posts: 389
Location: Belmont North Australia


PostPosted: Mon Dec 12, 2005 5:26 pm    Post subject: Reply with quote

First I copied the blue channel to a new layer (DMap) as it seemed to be fairly consistent across tonal ranges. It needed to be about
Levels
Input Black point 18. Gray 0 .58. White 243
Output Black point 11 White point 126

I next created a mask of the dress, copied to a new layer and saved the mask
This layer was saved as a PSD file for the displacement map (name it Blue or something)

On a new layer, load the mask and fill it with the texture that you want to use.
Apply the displacement map (10,10)

Move the ‘Blue’ layer above the Texture layer and change the blending mode to Multiply.
Adjust curves for this layer till you get the shadow effect you require.
Clean up the edges of the dress with the clone tool.
That should about do it

Ted

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