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grandadmiral
Joined: 04 Jun 2005
Posts: 1
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Posted: Sat Jun 04, 2005 9:09 pm Post subject: Anybody know of a good tutorial to do this? |
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Hey guys,
This is my first post here. Hope to learn a lot from you all. I have been searching high and low trying to find a way to create a logo similar to this. I've seen many people making there own renditions of this. It seems to be based off of the NBA logo. Can anybody help with this?
Appreciate your help.
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ekosh
Joined: 01 Jun 2005
Posts: 216
Location: US of A
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Posted: Wed Jun 08, 2005 10:37 pm Post subject: |
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its basically just using the shape tool and layering it, what type of logo are you trying to make with it? maybe we can do something up and walk you through it
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Datameister
Joined: 28 Jun 2005
Posts: 506
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Posted: Wed Jun 29, 2005 11:46 am Post subject: |
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I've found that the best way to do logos like this is using shapes and the pen tool. Start out by drawing a rough sketch--yes, that's right, on paper --of your logo. Now look at the individual forms within the logo and decide how many shapes will be necessary and how they will be layered. (You don't have to write that part down if you don't want to.)
Different parts of the logo will require different techniques. Sometimes the Shape tools will allow you to create the shapes you need. Other times, you will need to create Color Fill layers with appropriate clipping paths. In any case, try to keep it all vector. That way, you can scale it to whatever size you want without losing resolution.
Ekosh's walkthrough idea might be good.
_________________ Interested in showcasing your special effects or learning some new ones from the masters? Check out PSFX! |
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teddc
Joined: 04 Oct 2004
Posts: 389
Location: Belmont North Australia
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Posted: Wed Jun 29, 2005 5:35 pm Post subject: |
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I would tend to draw it in Illustrator or CorelDraw.
The tools in these vector programs seem to make it easier than in PS. (well for me anyway)
ted
_________________ WHAT WOULD VAN GOUGH HAVE DONE WITH PHOTOSHOP |
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Datameister
Joined: 28 Jun 2005
Posts: 506
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Posted: Wed Jun 29, 2005 6:44 pm Post subject: |
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Different strokes for different folks.
I had a difficult time getting used to paths, but now that I've used them more, they seem quite intuitive.
_________________ Interested in showcasing your special effects or learning some new ones from the masters? Check out PSFX! |
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ronmatt
Joined: 30 Jun 2005
Posts: 94
Location: paradise, Ca
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Posted: Thu Jun 30, 2005 4:34 am Post subject: |
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I agree with teddc. This raelly should be done in Illustrator. It needs the crispness of vector and scalability
_________________ there is no finish line |
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Datameister
Joined: 28 Jun 2005
Posts: 506
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Posted: Fri Jul 01, 2005 12:07 am Post subject: |
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I think it's more a matter of which program you're more comfortable with using. If Illustrator is more convenient, that's great. Keep in mind, though, that the results will be the same; it's up to you to pick a program that is easiest for you to use. Photoshop is capable of producing totally scalable vector images, too.
_________________ Interested in showcasing your special effects or learning some new ones from the masters? Check out PSFX! |
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ronmatt
Joined: 30 Jun 2005
Posts: 94
Location: paradise, Ca
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Posted: Fri Jul 01, 2005 2:11 am Post subject: vector / raster |
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I'm not aware of Photoshop's ability to create scalable vector graphics.
It's a bitmap program and doesn't employ any math. I know that the smart objects feature in PSCS2 is supposed to be able to do it, but I've got CS, which can't. Could you post an example? If it can maintain the crispness if vector at any enlargement or reduction, then I've got to have it. Thanks in advance
_________________ there is no finish line |
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ekosh
Joined: 01 Jun 2005
Posts: 216
Location: US of A
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Posted: Fri Jul 01, 2005 9:05 am Post subject: |
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i think he is refering to if you are using paths, when you inlarge the image when using paths it doesnt distort it, lease correct me if I am wrong Datameister
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cbadland
Joined: 19 Jan 2005
Posts: 962
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Posted: Fri Jul 01, 2005 9:55 am Post subject: |
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Photoshop has had a vector component for quite sometime. The tools in the lower part of the tool palette (pen, type, shape/path) create vector-based, scalable graphics.
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