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WindowFrog
Joined: 12 May 2010
Posts: 3
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Posted: Wed May 12, 2010 2:11 pm Post subject: Remove Excess Blend Layer? |
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Hello all,
I have attached screen captures to hopefully describe this better. I am created a character image (img 1). It is in roughly 50 layers right now. I have a textured image that I am trying to apply as a blend layer above some of my layers. The problem is if I put it in a group and remove the "pass through" I see all of the excess edges of the blend layer (img 2). If I keep the group mode to "normal" or have no group at all the blend layer blends into every layer below it (which I do not want). As I am trying to get the blend to apply to some very fine lines, feathered edges, etc. I cannot use a clipping mask. Any ideas? Thanks for looking.
  [/img] |
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hawkeye
Joined: 14 May 2009
Posts: 2377
Location: Mesa, Az
OS: Windows 7 Pro 64 bit
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Posted: Wed May 12, 2010 2:51 pm Post subject: |
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I'm very likely not completely understanding what you're doing but...
If you want the texture to only apply to certain elements, then those elements should be on a separate layer to which you can clip the texture. |
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WindowFrog
Joined: 12 May 2010
Posts: 3
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Posted: Wed May 12, 2010 3:07 pm Post subject: |
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Thanks, but if you read the post you'll see that everything is on separate layers already, and that a clipping path is not going to work due to the feathered edges. I need to apply the blend layer to only certain layers, but cannot mask the excess (or pieces of the blend layer that go beyond the layers I want the blend to apply to). The screen captures should show what I am looking for. The 3rd image is the look I want, but applied only to what is in front of the blend image in the 2nd image. |
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hawkeye
Joined: 14 May 2009
Posts: 2377
Location: Mesa, Az
OS: Windows 7 Pro 64 bit
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Posted: Wed May 12, 2010 3:23 pm Post subject: |
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You can use a clipping group on a feathered edge. A clipping path is for vectors, that's different. |
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WindowFrog
Joined: 12 May 2010
Posts: 3
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Posted: Wed May 12, 2010 4:06 pm Post subject: |
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Awesome. That gets me one step closer. If you look at the screen capture here you'll notice it's not bringing the detail of the blended layers into the white, feathered glow or the wispy smoke. I duplicated all of the layers and merged the to create the base layer of the clipping group. Am I able to get the detail to come through in the glow and the smoke like in the 3rd screen capture in the previous post? [/img] |
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