I have two images one, a floor texture thats a bmp and a blood splatter effect thats a tga.
The blood splatter has completely transparent areas, semi - transparent areas and solid areas and it uses a alpha channel to do this.
The problem i'm having is I want to combine the two images so it looks like blood splatter on the floor but if I copy the blood splatter onto the floor I just end up with the blood and all the white around it and if I add the alpha channel the floor is completely transparent in some area. |