Yo, guys. I have a texture with cyan color in it. This texture is used in a game engine and the engine considers cyan alpha. But, I'm using a new version of the engine and now I need real alpha channel in the texture. So I need to replace the color with alpha.
Using Save for Web, I can pick the color and map it to transparent, but that also shifts the palette, which ends up in a messed up texture in an editor for the game.
How to replace the color with alpha without changing the palette? Thanks in advance. |